Modern Anti-Abuse Mechanisms in Competitive Video Games

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Cheats are as old as video games, and will be there as long. But the technical cat-and-mouse game of anti-cheats versus cheat isn’t the whole story any more. Nowadays, cheats are considered part of a larger problem: abuses and toxicity. Cheats aren’t (only) hunted down because they’re morally questionable, but because they disturb the way the game is meant to be enjoyed. Toxic and abusive behaviors lead to the very same results: A game that isn’t fun to play because of cheating/abuse/toxicity issues will see its player numbers decrease, have poor reviews … and won’t make money.

In this talk, we’ll look at cheating and abuse/toxicity together, under the umbrella term abuse, and see how video game developers are trying to curb it, via both technical and non-technical mitigations.

By:
Julien Voisin | Security Researcher

Full Abstract and Presentation Materials:
https://www.blackhat.com/us-24/briefings/schedule/#modern-anti-abuse-mechanisms-in-competitive-video-games-38972Black HatRead More